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adhd

@darkroomengineering · 收录于 昨天 · 上游提交 昨天

Parallel divergent ideation — spawns N isolated generator agents under different cognitive frames (regulator, biology, speedrunner, 10-year-old, zero-budget), then a critic pass scores, clusters, prunes traps, and deepens the top 3. Use for open-ended design, architecture, naming, API/SDK surface, and fuzzy debugging where the obvious answer is expensive to get wrong. Triggers "/adhd", "adhd mode", "brainstorm", "ideate", "widen the option space", "divergent ideas", "we keep landing on the same idea". Skip for lookups, syntax, bugs with a known root cause, or closed phrasing ("quick", "standard", "canonical", "textbook"). Use /oracle compare to evaluate options you already have — adhd generates the option space; use /plan-ceo-review to challenge whether to build at all.

适合你,如果在开放式问题中需要跳出惯性思维、获得多样选择

/ 通过 npx 安装 校验哈希
npx oh-my-skill add darkroomengineering/cc-settings/adhd
/ 通过 bash 安装
curl -fsSL https://oh-my-skill.com/install.sh | bash -s -- darkroomengineering/cc-settings/adhd
/ 已经装过?验证本机副本,不用重装
npx oh-my-skill verify darkroomengineering/cc-settings/adhd
安装目标可用 --agent / --scope 或 --to 明确指定;省略时只会在唯一已存在的 agent 目录上自动选择,零命中或多命中会停止并提示。content_hash 缺失或不一致均拒装。
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怎么用

商店整理自技能原文 · 版本 fa04efc · 表述以原文为准
它做什么

装上后,Claude会并行生成多个不同视角的思路,然后评分、聚类、排除陷阱,并深入探索排名前三的方案。它帮你避开显而易见但可能代价高昂的答案。

什么时候触发

当你输入"/adhd"、"adhd mode"、"brainstorm"等触发词,或描述开放性、高成本问题(如架构设计、API命名)时触发。跳过简单查询、语法错误或已知原因的问题。

装好后可以这样说
触发并行创意生成。
展开不同视角的架构方案。
技能原文 SKILL.md作者撰写 · MIT · fa04efc

ADHD

Stop picking the textbook answer. The first three answers the model would give are the answers a senior engineer would give in thirty seconds. Correct. Forgettable. The interesting answers live past number three, in the awkward middle nobody walks into. This skill makes the model walk there.

When to use vs siblings
  • /adhdgenerate the option space when you don't have candidates yet.
  • /oracle (compare mode) — evaluate options you already have.
  • /plan-ceo-review — challenge whether the thing should be built at all.
  • /verify — adversarially check a conclusion you've already reached.

They compose: /adhd to widen, /oracle to weigh the shortlist.

Pre-flight (run before Phase 1)

This skill is expensive. About 10 Agent calls, 30 to 90 seconds wall clock, 5 to 10x a single answer. Do not pay that cost when a direct answer is better. Run this gate before Phase 1.

Step 1. Explicit invocation check.

If the user typed /adhd or explicitly asked for ADHD mode, "use the adhd skill", or "run ADHD on this", SKIP the rest of this section and go straight to Phase 1. The user opted in. Do not second-guess.

Step 2. Self-judge (only if Step 1 did not match).

Ask yourself three questions. If the answer to any is no, ABORT.

  1. Open-ended? Would a senior engineer give multiple viable answers here, or is there one canonical answer? If canonical, abort.
  2. High-stakes? Is the cost of the obvious answer being wrong actually high? Architecture decisions, public API surfaces, naming a real product, fuzzy bugs with no known root cause, schema design = yes. Side project at 11pm = no.
  3. Open phrasing? Did the user avoid words like "quick", "standard", "canonical", "textbook", "just", "one-line"? If they used any of those, they want the direct answer. Abort.

If all three checks pass, proceed to Phase 1.

If any fails, ABORT and answer the question directly. Optionally append one sentence: "If you want a wider exploration under parallel cognitive frames with explicit trap detection, run /adhd <your problem>."

The loop

Two strict phases. Mixing them kills idea quality, because the critic strangles the generator.

Phase 1 — Diverge (no critic)

For the problem P:

  1. Pick 5 cognitive frames from the table below. Bias toward engineering tags when the problem is code-shaped. Always include at least one wild frame to keep range.
  1. Spawn 5 parallel Agent tool calls in ONE message. One per frame. Each Agent gets only:
  2. the problem P
  3. any context the user provided
  4. the chosen frame's vantage prompt
  5. a system instruction that forbids evaluation

The exact instruction to give each Agent:

You are in DIVERGENT mode. You are a generator, not a critic. Generate 6 short distinct ideas under this frame. Each idea is one phrase or one sentence. Do not evaluate. Do not rank. Do not hedge. The first three obvious answers everyone would give are banned. Push past them into the awkward middle. Output a JSON array only. No prose before or after. [{"text": "...", "rationale": "..."}, ...]
  1. Critical invariant. The Agent calls must be parallel and isolated. Do NOT serialize them. Do NOT pass one branch's output as context to another. Branches that see each other anchor each other and the whole method collapses to a wider single thought.
Phase 2 — Focus (critic on)

After all branches return:

  1. Score. Rate each idea on three axes 0 to 10: novelty (distance from the obvious default), viability (could it actually ship), fit (does it address the stated problem). For any idea that looks attractive but is a trap (hidden cost, false economy, will not scale, premature abstraction), flag it with a one-line reason.
  1. Cluster. Group ideas into 3 to 6 clusters by their underlying angle, not by surface keywords. Label clusters by angle: "remove the server plays", "cache-shaped plays", "batched-window plays", "race-multiple- backends plays".
  1. Deepen the top 3. Rank by weighted score (novelty 0.35 + viability 0.40 + fit 0.25), exclude traps, take top 3. For each, spawn one Agent call that produces:
  2. a 4 to 8 sentence sketch of how the idea works
  3. the load-bearing risk
  4. the first concrete step a builder would take
  5. 3 to 5 child ideas (variations, hybrids, unlocks)

Deepen Agent instruction:

You are in FOCUS mode. Take one promising idea and connect dots. Sketch how it would actually work in 4 to 8 sentences. Name the load-bearing risk. Name the first concrete step a coder would take. Then generate 3 to 5 sub-ideas that branch off (variations, combinations with other domains, things this unlocks). Output JSON only.

Scoring, clustering, and the final synthesis stay in the main session — that is judgment work and belongs on the session's top-tier model. The generator and deepen agents are fan-out subagents and inherit CLAUDE_CODE_SUBAGENT_MODEL (Sonnet), which fits the quota doctrine: roomy pools carry volume, the scarce pool does the judging.

Frames

Pick 5 per run.

| Frame | Vantage prompt | Tags | |---|---|---| | hardware engineer | You think in latency, memory layout, and physical constraints. Re-ask this as a hardware/firmware problem. What does the bus topology, cache, timing budget tell you? | code, wild | | regulator | You audit systems for compliance and failure modes. What must be provable, traceable, or refusable here? | design, general | | 10-year-old | You are a curious 10 year old who has never seen software. Describe naive but unencumbered approaches. Ignore convention. | general, wild | | competitor trying to break it | You are a hostile competitor or attacker. Generate approaches that exploit, fail, or sabotage the obvious solution. Then invert into ideas. | code, design | | biology | Transplant a mechanism from biology (immune systems, neural plasticity, cell signaling, evolution, gut flora). Force-fit it onto this engineering problem. | code, wild | | logistics | Steal mechanisms from logistics: queues, batching, just-in-time, hub-and-spoke, returns, last-mile. Apply them literally. | code, design | | game design | Approach this as a game designer. What are the loops, rewards, friction, save-states, speedrun tricks? Treat the user as a player. | design, general | | markets | Treat the problem as a market. Buyers, sellers, market-makers. What does an auction, a futures contract, a clearing house look like here? | design, wild | | inversion | Ask the OPPOSITE question. If goal is X, brainstorm how to guarantee NOT X. Then negate each answer back. | code, design, general | | extreme: $0 budget, 1 hour | No money, no team, one hour. What is the crudest version that still does the load-bearing thing? | code, general | | extreme: infinite budget, 10 years | Infinite compute, infinite engineers, a decade. What is the maximalist version? | design, wild | | remove the load-bearing assumption | Name the thing everyone treats as fixed (framework, database, request-response model, network). Imagine it is gone. What is possible? | code, design, wild | | speedrunner | You are a speedrunner. Find glitches, skips, out-of-bounds tricks, frame-perfect shortcuts. What is the abusive-but-legal path? | code, wild | | ant colony | No central planner. Many dumb agents, local rules, pheromone trails. How does the problem solve itself emergently? | code, wild | | 3am on-call | You are the on-call engineer woken at 3am when this breaks. What design would let you not get paged? | code, design |

Picking frames

For code-shaped problems: pick 4 frames tagged code or design, plus 1 tagged wild. For open product or strategy problems: a mix from all tags. Vary the picks across sessions so the same problem produces different candidate sets when re-run.

Output shape

After Phase 2, render in this order. Do not collapse it into a wall of prose. The structure is the point.

  1. Brief. One or two lines confirming the problem and any reframe used.
  2. Wide set. Full pool grouped by cluster. Each cluster labeled by underlying angle. Each idea is one short phrase. Show score chips like [N7 V8 F9] next to each.
  3. Converge. A 2 to 4 idea shortlist. State why each is on the list. Mark the non-obvious-but-viable pick explicitly with ★. List traps separately, each with the one-line reason it is a trap.
  4. Focus. The 3 deepened branches. For each: the sketch, the load- bearing risk, the first concrete step, and the child ideas.
  5. Provocation. One wildcard question or idea that opens a new direction the user can push into if nothing landed.
Anti-patterns

These are how this skill goes wrong. Watch for them.

  • Convergence disguised as divergence. Ten minor variations of one idea is not breadth. If every candidate shares the same underlying assumption, you have not diverged. You have decorated.
  • Weird-for-weird's-sake with no convergence. A pile of 30 unsorted absurdities is as useless as one safe answer. Always converge.
  • Walls of equally-weighted prose. Cluster, label, pull out the best. Structure is half the value.
  • Refusing to commit. After diverging, take a position on what is actually promising. "Here are 20 ideas, you decide" is a cop-out. Generate wide, but converge with a real opinion.
  • Skipping the isolation invariant. If you simulate parallel branches by writing them sequentially in one context, you have not done ADHD. You have done a wider single thought. The Agent tool gives each branch a fresh context. Use it.
Calibration
  • How many ideas? Scale to stakes. Quick "name this function" = 3 frames × 4 ideas. "How should I position this product" = 5 frames × 8 ideas. Default is 5 × 6 = 30.
  • How weird? Read the room. Serious strategy work: flag the wild cards clearly so they do not read as unserious. Open brainstorming or play: let it run loose. Absurd ideas earn their place by seeding viable ones.
  • When to stop diverging? Stop when new candidates start repeating the shape of existing ones. The space is mapped. Do not pad to hit a number.
Cost

5 diverge + 1 score + 1 cluster + 3 deepen ≈ 10 Agent calls per run. About 5 to 10x a single-shot answer. Not for every keystroke. For decision points where the cost of the obvious answer is high. Diverge/deepen agents run on the Sonnet subagent pool, so the Opus/Fable cost of a run is one synthesis pass.

Attribution

Ported from UditAkhourii/adhd (MIT). Upstream ships the same loop as an npm CLI (adhd-agent) plus evals and a source spec on divergent ideation; this port keeps the skill-only form (no install) and adds the cc-settings sibling-skill routing and subagent model notes.

按 MIT 许可原样转载,未经改动 · 在 GitHub 查看 →

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