visual-system-review
Use to evaluate visual consistency, hierarchy, and design-system adherence — typography, color, spacing, density, tokens.
适合你,如果你需要确保产品界面视觉统一、符合设计规范。
/ 通过 npx 安装 校验哈希
npx oh-my-skill add getcrew44/crew44/visual-system-review/ 通过 bash 安装
curl -fsSL https://oh-my-skill.com/install.sh | bash -s -- getcrew44/crew44/visual-system-review/ 已经装过?验证本机副本,不用重装
npx oh-my-skill verify getcrew44/crew44/visual-system-review安装目标可用 --agent / --scope 或 --to 明确指定;省略时只会在唯一已存在的 agent 目录上自动选择,零命中或多命中会停止并提示。content_hash 缺失或不一致均拒装。
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~475上下文体积 · 单文件
索引托管
怎么用
商店整理自技能原文 · 版本 cfcf1e7 · 表述以原文为准它做什么
当你看一个界面时,Claude会检查它的视觉层次、一致性、信息密度、文案适配、对比度和可交互元素的明确性,然后指出具体问题、提出改进建议,并标记任何不符合设计系统的地方。
什么时候触发
当你要求Claude审查一个界面的视觉设计或评估其与设计系统的符合度时触发。
装好后可以这样说
Claude会分析主次关系。
Claude会对照设计系统规范。
Claude会找出违规项并补充缺失的令牌。
技能原文 SKILL.md
Visual System Review
Check that visual choices serve the user and match (or extend, deliberately) the existing design language.
What to evaluate
- Hierarchy. Does the eye go to the right place first? Does importance match visual weight?
- Consistency. Are buttons, inputs, spacing, and typography drawn from the existing system, or invented locally?
- Information density. Is the screen too quiet or too noisy for its purpose?
- Copy fit. Does the text fit the container at the longest realistic length? At the shortest?
- Contrast and readability. Does it work for users with vision impairments and on small screens?
- Affordances. Are interactive elements obviously interactive? Are read-only elements clearly not?
Token discipline
Visual choices should resolve to tokens, not magic numbers:
- Typography: a defined scale (xs/sm/base/lg/xl…), 2–3 weights max, line-height 1.1–1.3 for headings, 1.5–1.7 for body.
- Spacing: a defined scale (4px or 8px base). Component padding 16–24px, section gaps 32–64px, icon-text gap 8px.
- Color: semantic roles (primary, success, warning, error, neutral 50–900). Contrast ≥ 4.5:1 for body, ≥ 3:1 for large text and UI components.
- Icons: a defined size scale (12/16/20/24/32). One stroke-weight family.
When a token is missing for something that should have one, flag it as a design-system gap, not just a local issue.
Subtraction default
For every element, ask: does this earn its pixels? If not, cut it. Most screens improve when something is removed.
Output
- Specific issues with the screen as it is.
- Suggested changes, ranked by user impact.
- Anything that violates the existing design system (new button styles, ad-hoc spacing, custom colors, off-scale type).
- Tokens or patterns missing from the design system that this work surfaces.
按 MIT 许可原样转载,未经改动 · 在 GitHub 查看 →
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