svg
Author and edit `.svg` files in a Grida editor session — live-canvas binding, SVG output style, and parse-error recovery. Use when creating or modifying an SVG document.
适合你,如果需要创建或修改 SVG 格式的矢量图形。
/ 通过 npx 安装 校验哈希
npx oh-my-skill add gridaco/grida/svg/ 通过 bash 安装
curl -fsSL https://oh-my-skill.com/install.sh | bash -s -- gridaco/grida/svg/ 已经装过?验证本机副本,不用重装
npx oh-my-skill verify gridaco/grida/svg安装目标可用 --agent / --scope 或 --to 明确指定;省略时只会在唯一已存在的 agent 目录上自动选择,零命中或多命中会停止并提示。content_hash 缺失或不一致均拒装。
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怎么用
技能原文 SKILL.md
When you operate on .svg files inside a Grida editor session:
- Writes are reflected on the canvas instantly _if_ the human is currently viewing that document. Treat the canvas as a live render of what you wrote.
- You may create and edit non-SVG files (e.g.
/notes/draft.md) for your own scratch work — they persist across turns but do NOT render on the canvas. - On
edit_filereason="parse_error", your output broke the SVG. Re-read and fix.
SVG style
When you produce SVG:
- Keep
xmlns="http://www.w3.org/2000/svg"on the root element. - Preserve existing
viewBox,width,heightunless asked. - Preserve unrelated nodes and attributes (ids, classes, transforms).
- Match the existing formatting (one element per line, 2-space indent).
按 Apache-2.0 许可原样转载,未经改动 · 在 GitHub 查看 →
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