game-design-process
@rondorkerin · 收录于 1 周前
The orchestrator for designing a game end to end. Use when starting or steering a game's design — "I'm making a game", "where do I start", "design this game with me", "what's next in the design", or running headless to take a concept to generated, reviewed content. Engine-agnostic; tuned for procedural / AI-authored games (e.g. a procgen open-world RPG in Godot). Sequences the pipeline and names which knowledge/process skill to pull at each phase. Stops at design/spec — does not write gameplay code.
适合你,如果你正在设计一款游戏,需要结构化流程和阶段指引
/ 下载安装
/ 通过 npx 安装 校验哈希
npx oh-my-skill add rondorkerin/gamestack/game-design-process/ 通过 bash 安装
curl -fsSL https://oh-my-skill.com/install.sh | bash -s -- rondorkerin/gamestack/game-design-process/ 已经装过?验证本机副本,不用重装
npx oh-my-skill verify rondorkerin/gamestack/game-design-process安装目标可用 --agent / --scope 或 --to 明确指定;省略时只会在唯一已存在的 agent 目录上自动选择,零命中或多命中会停止并提示。content_hash 缺失或不一致均拒装。
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