procedural-generation
@rondorkerin · 收录于 1 周前
Use when designing or building a content generator — terrain, dungeons, quests, items, lore, history — or diagnosing generated content that feels samey, generic, or soulless. Covers the "10,000 bowls of oatmeal" problem, perceptual vs. mathematical uniqueness, the handcrafted-anchor + constrained-fill hybrid, voice-consistent corpora, multiplicative systems, and tying generation to meaning. Core skill for headless / AI-authored games. Triggers on "procedural generation", "procgen", "generator", "my generated content is samey", "infinite content", "world generation", "AI-authored content".
适合你,如果正在构建或优化程序化内容生成系统
/ 下载安装
/ 通过 npx 安装 校验哈希
npx oh-my-skill add rondorkerin/gamestack/procedural-generation/ 通过 bash 安装
curl -fsSL https://oh-my-skill.com/install.sh | bash -s -- rondorkerin/gamestack/procedural-generation/ 已经装过?验证本机副本,不用重装
npx oh-my-skill verify rondorkerin/gamestack/procedural-generation安装目标可用 --agent / --scope 或 --to 明确指定;省略时只会在唯一已存在的 agent 目录上自动选择,零命中或多命中会停止并提示。content_hash 缺失或不一致均拒装。
19GitHub stars
~441最小装载
~3.2K含声明引用
~3.2K文本包总量
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