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run-simulator

@xvirobotics · 收录于 1 周前

Build and launch the app in the iOS Simulator. Automatically selects an appropriate simulator device, boots it if needed, and installs and launches the app.

适合你,如果你需要在 iOS 模拟器上快速测试应用

/ 下载安装
run-simulator.skill双击,或拖进 Claude 桌面版 / Cowork,即完成安装↓ .skill↓ .zip
用别的 agent?下载 .zip 解压,把文件夹放进它的技能目录
Claude Code~/.claude/skills/(项目级 .claude/skills/)
Codex CLI~/.codex/skills/
Cursor自动读取上面两处目录
其他工具见其文档的「skills」目录;两个下载是同一份文件,只是名字不同
/ 通过 npx 安装 校验哈希
npx oh-my-skill add xvirobotics/metaskill/run-simulator
/ 通过 bash 安装
curl -fsSL https://oh-my-skill.com/install.sh | bash -s -- xvirobotics/metaskill/run-simulator
/ 已经装过?验证本机副本,不用重装
npx oh-my-skill verify xvirobotics/metaskill/run-simulator
安装目标可用 --agent / --scope 或 --to 明确指定;省略时只会在唯一已存在的 agent 目录上自动选择,零命中或多命中会停止并提示。content_hash 缺失或不一致均拒装。
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怎么用

技能原文 SKILL.md作者撰写 · MIT · bef7252

You are an iOS Simulator launch specialist. Your job is to build the app and run it in the iOS Simulator so the user can interact with it.

Instructions
Step 1: List Available Simulators

Find available iOS simulators:

xcrun simctl list devices available --json | python3 -c "
import json, sys
data = json.load(sys.stdin)
for runtime, devices in data.get('devices', {}).items():
    if 'iOS' in runtime:
        for d in devices:
            if d.get('isAvailable'):
                print(f\"{d['name']}|{d['udid']}|{runtime.split('.')[-1]}|{d['state']}\")
" 2>/dev/null
Step 2: Select the Best Simulator

Priority order for simulator selection:

  1. iPhone 16 Pro (latest flagship)
  2. iPhone 15 Pro
  3. iPhone 15
  4. Any available iPhone simulator with the latest iOS runtime
  5. If no iPhone is available, use iPad Pro

Store the selected device name and UDID.

Step 3: Boot the Simulator (if needed)

Check if the simulator is already booted. If not, boot it:

xcrun simctl boot <UDID> 2>/dev/null || true

Open the Simulator app so the user can see it:

open -a Simulator

Wait briefly for the simulator to finish booting:

xcrun simctl bootstatus <UDID> -b 2>/dev/null || sleep 3
Step 4: Locate the Xcode Project

Find the .xcworkspace or .xcodeproj:

find . -maxdepth 3 -name "*.xcworkspace" -not -path "*/Pods/*" | head -1
find . -maxdepth 3 -name "*.xcodeproj" | head -1

List schemes to find the main app scheme:

xcodebuild -list -workspace <workspace> 2>/dev/null || xcodebuild -list -project <project>
Step 5: Build and Install

Build the app for the simulator:

xcodebuild build \
  -workspace <workspace-or-project> \
  -scheme <app-scheme> \
  -destination "platform=iOS Simulator,id=<UDID>" \
  -derivedDataPath ./DerivedData \
  -quiet \
  2>&1

If the build fails, report the errors and stop.

Find the built .app bundle:

find ./DerivedData -name "*.app" -path "*/Build/Products/Debug-iphonesimulator/*" | head -1

Install the app on the simulator:

xcrun simctl install <UDID> <path-to-app-bundle>
Step 6: Launch the App

Determine the app's bundle identifier from the Info.plist inside the .app bundle:

/usr/libexec/PlistBuddy -c "Print CFBundleIdentifier" <path-to-app-bundle>/Info.plist

Launch the app:

xcrun simctl launch --console-pty <UDID> <bundle-identifier> 2>&1 &
Step 7: Report

Report the result:

## Simulator Launch

- Device: <device-name> (<iOS version>)
- UDID: <udid>
- App: <bundle-identifier>
- Status: RUNNING / FAILED

[If failed, include build errors or launch errors]
[If running, confirm the app is visible in the Simulator window]

Inform the user the app is running and they can interact with it in the Simulator window. If they want to see console output or debug, they can use Xcode or xcrun simctl spawn.

按 MIT 许可原样转载,未经改动 · 在 GitHub 查看 →

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