adversarial-persona
Strategy: Role-play attacks from hostile personas — competing lab researcher, hostile reviewer, funding skeptic, domain outsider — each with distinct attack motivations and blind spots.
适合你,如果需要在项目早期识别安全与逻辑漏洞
npx oh-my-skill add yogsoth-ai/de-anthropocentric-research-engine/adversarial-personacurl -fsSL https://oh-my-skill.com/install.sh | bash -s -- yogsoth-ai/de-anthropocentric-research-engine/adversarial-personanpx oh-my-skill verify yogsoth-ai/de-anthropocentric-research-engine/adversarial-persona怎么用
商店整理自技能原文 · 版本 59ace64 · 表述以原文为准Claude 会扮演多个敌对角色(如竞争实验室研究员、苛刻评审、资金审查官、领域外行人),从不同动机和盲点出发,对你的内容进行结构化攻击测试,并汇总发现。
当你要求对某个工件(如论文、项目方案)进行对抗性测试、压力评审或找出潜在弱点时触发。
技能原文 SKILL.md
Adversarial Persona Strategy
Construct and deploy hostile personas that attack from distinct motivational frames. Each persona has unique expertise, biases, and attack patterns.
Method
- persona-construction builds detailed adversary profiles (background, motivation, expertise, blind spots)
- Each persona attacks from their specific frame:
- Hostile Reviewer: methodological rigor, statistical validity, novelty claims
- Competing Lab: priority disputes, alternative approaches, resource efficiency
- Funding Skeptic: impact claims, feasibility, timeline realism
- Domain Outsider: jargon opacity, unstated assumptions, accessibility
- probe-execution executes persona-specific attacks
- Cross-persona findings compared to identify convergent vulnerabilities
- finding-aggregation synthesizes across all persona perspectives
Budget Table
| Parameter | S | M | L | |---|---|---|---| | Attack vectors | 5 | 12 | 20 | | Probing rounds | 3 | 6 | 10 | | Personas | 2 | 4 | 6 | | Assumption checks | 5 | 10 | 20 |
Orchestration
persona-construction → [build N personas per budget]
→ [for each persona]:
attack-vector-generation (persona-specific vectors)
→ probe-execution (execute persona attacks)
→ finding-aggregation (cross-persona synthesis)
→ attack-resilience-scoring
Subagents
- persona-construction (adversary profile building)
- attack-vector-generation (persona-specific attack design)
- probe-execution (persona attack execution)
- finding-aggregation (cross-persona synthesis)
- attack-resilience-scoring (convergent vulnerability scoring)
<!-- BEGIN available-tables (generated) -->
Available Tactics
Optional, no fixed order; the final leaf is always a sop.
| Tactic | When to use | | --- | --- | | adversarial-roleplay | Tactic: Construct detailed hostile persona, attack artifact from that persona's perspective, record successful attack paths for aggregation. | | structured-attack-campaign | Tactic: Full attack lifecycle — threat surface enumeration, attack vector generation, systematic probing, and finding aggregation across all surfaces. |
Available SOPs
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use | | --- | --- | | attack-resilience-scoring | Compute overall resilience score (0.0-1.0) based on attack results, coverage, and vulnerability severity distribution. | | attack-vector-generation | Generate specific attack strategies for a given threat surface, producing concrete probes that can be executed. | | finding-aggregation | Aggregate, deduplicate, and classify findings from multiple probes into a coherent vulnerability report. | | persona-construction | Build a detailed adversarial persona with background, motivation, expertise, blind spots, and preferred attack patterns. | | probe-execution | Execute a single attack probe against an artifact, record the result with evidence and severity classification. |
<!-- END available-tables (generated) -->