animation-shader
@yuki001 · 收录于 1 周前
READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.
适合你,如果需要在Unity中配置Toon/Cel Shader并参考预设风格
/ 通过 npx 安装 校验哈希
npx oh-my-skill add yuki001/game-dev-skills/animation-shader/ 通过 bash 安装
curl -fsSL https://oh-my-skill.com/install.sh | bash -s -- yuki001/game-dev-skills/animation-shader/ 已经装过?验证本机副本,不用重装
npx oh-my-skill verify yuki001/game-dev-skills/animation-shader安装目标可用 --agent / --scope 或 --to 明确指定;省略时只会在唯一已存在的 agent 目录上自动选择,零命中或多命中会停止并提示。content_hash 缺失或不一致均拒装。
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