alfworld-temperature-regulator
Manages the temperature state of an object by placing it into an appropriate appliance (fridge for cooling, microwave for heating). Use when the task requires modifying an object's temperature property, such as "cool some bread" or "heat some food". Takes the object identifier, temperature-modifying receptacle, and final target receptacle as inputs, and outputs the object at the target location with its temperature state changed.
适合你,如果需要在模拟环境中改变物体温度
npx oh-my-skill add zjunlp/skillnet/alfworld-temperature-regulatorcurl -fsSL https://oh-my-skill.com/install.sh | bash -s -- zjunlp/skillnet/alfworld-temperature-regulatornpx oh-my-skill verify zjunlp/skillnet/alfworld-temperature-regulator怎么用
商店整理自技能原文 · 版本 7bb9a48 · 表述以原文为准该技能让Claude可以改变物体的温度:将物体放入冰箱冷却,或放入微波炉加热,然后移动到指定位置。
当任务要求改变物体温度,例如“冷却面包”或“加热食物”时触发。需要提供物体、温度调节容器和最终目标容器的标识。
技能原文 SKILL.md
Instructions
This skill executes a sequence to change an object's temperature by placing it in a specific receptacle (e.g., fridge for cooling, microwave for heating) and then relocating it to a final target location.
1. Input Validation & Planning
- Inputs Required: The
objectidentifier (e.g.,bread 1) and thetemperature_receptacleidentifier (e.g.,fridge 1for cooling,microwave 1for heating). The finaltarget_receptacle(e.g.,diningtable 1) is also required. - Verify the provided object and receptacles exist in the agent's current observation. If not, the agent must first navigate to locate them.
- Plan the sequence: Locate object -> Pick up object -> Navigate to temperature receptacle -> Open it (if closed) -> Place object inside -> Close receptacle (optional, based on environment feedback) -> Navigate to target receptacle -> Place object there.
2. Execution Sequence
Follow this core logic. Use deterministic scripts for error-prone steps (see scripts/).
- Acquire Object:
go tothe object's location, thentake {object} from {recep}. - Apply Temperature Effect:
go to {temperature_receptacle}.- If the receptacle is reported as "closed",
open {temperature_receptacle}. put {object} in/on {temperature_receptacle}.- (Optional)
close {temperature_receptacle}if the environment or task logic suggests it (e.g., maintaining fridge temperature). - Deliver Object:
go to {target_receptacle}, thenput {object} in/on {target_receptacle}.
3. Error Handling & Observations
- If an action results in "Nothing happened", consult the troubleshooting guide in
references/troubleshooting.md. - Always verify the state change after each action (e.g., "You pick up...", "You open...", "You put...").
- If the object is not at the expected location, pause execution and re-scan the environment.
4. Example
Task: "Cool some bread and put it on the diningtable."
Input: object: bread 1, temperature_receptacle: fridge 1, target_receptacle: diningtable 1
Sequence:
go to countertop 1→ Observation: "You are at countertop 1. You see bread 1, ..."take bread 1 from countertop 1→ Observation: "You pick up the bread 1 from the countertop 1."go to fridge 1→ Observation: "You are at fridge 1."cool bread 1 with fridge 1→ Observation: "You cool the bread 1 using the fridge 1."go to diningtable 1→ Observation: "You are at diningtable 1."put bread 1 in/on diningtable 1→ Observation: "You put the bread 1 in/on the diningtable 1."
Output: The bread 1 is cooled and placed on the diningtable 1. Task complete.
5. Completion
The skill is complete when the object has been placed into the temperature_receptacle and subsequently placed onto the target_receptacle. Confirm the final observation states the object is on the target.